Cozy Grove Town Application

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Lime
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Cozy Grove Town Application

Post by Lime »

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Cozy Grove Town Application

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Town Mayor: KessieRose
Town Founders: FredLime, 21pwilliams, Tisjstme, lukeaugust1

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Town Design
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As Cozy Grove is underground, we follow a rustic/cottage lush cave theme, with lots of nature, wood, azaleas and amethyst! We use an organic building style that twists and turns with all the little caves and chambers.

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Town Farms
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Cozy Grove has many farming facilities available, with pig, sheep, cow, chicken, and mooshroom mob farms, then beet, potato, netherwart, carrot, wheat, melon, and pumpkin crop farms. We also have a zombie grinder, a villager trade hall, and a wool farm.

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Amenities
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We have a market, and large shopping area, along with a tranquil fishing pond and a range of breathtaking views and walks meandering through all of the caves.

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WallyDonkey
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Re: Cozy Grove Town Application

Post by WallyDonkey »

I've had a look around and have the following points that will need to be addressed before this application can be approved:
  • The surrounding area is not lit up - the town requirements state that the surrounding area must be lit up to 25 blocks beyond the wall.
  • There is only one functioning shop at the moment that meets the requirements. There needs to be at least two to make Town. Note that fishing supplies rental doesn't count as a functioning shop for the Town requirements.
  • The arrival portal needs to be built before the Town application can proceed. I see the area marked for it to go, just need to make it clearer it is a portal area and design it.
  • The presence of clear paths is a bit patchy - not everything is connected up. Direction signs are also very patchy - some areas aren't noted anywhere except for the sign right in front of them. Some things you see a direction sign and then no more and you have to find it by luck. The path system and direction seems definitely need some work.
  • Alongside the layout/ease of movement is the issue of random piles of chests/storage dotted around the place, and clear in-progress areas. These can be confusing and sometimes get in the way of moving around. Tidying everything into centralised storage would be a good idea to avoid the cluttered and untidy look.
All other requirements are being met and the place looks great, so if you guys can address the points above then you'll make town easily :)
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Tisjstme
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Location: Australia

Re: Cozy Grove Town Application

Post by Tisjstme »

Thanks Wally, Will get Kess on to that today.
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KessieRose
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Joined: Sun Apr 12, 2020 8:14 pm
Location: Vancouver BC

Re: Cozy Grove Town Application

Post by KessieRose »

Alright I think we are ready to be assessed we did all the things that were needing to be fixed.
She said she'd never conquer the world but then she said she'd never be human but she is a weirdo! :cv: :cv: :cv: :cv: :heart: :orange_heart: :yellow_heart: :green_heart: :blue_heart: :purple_heart: :pink_heart:
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WallyDonkey
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Re: Cozy Grove Town Application

Post by WallyDonkey »

Apologies for the long delay here, somehow missed the post that you guys were ready, another member of staff kindly reminded me recently. I've had a look around and all the points I raised have been actioned, and I noticed a number of other cool looking improvements while I was flying around. Really cool and unique town you guys have there.

So, congratulations to Cozy Grove on being the newest official Town! Your portal has been set up from the Town Hubs, and you can find other benefits you are entitled to in the towns section of the forum. Unfortunately the hub world is still on 1.16 so your portal doesn't include moss or azalea like it does on survival, but we will hopefully get that updated soon. Congrats again! :)
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KessieRose
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Location: Vancouver BC

Re: Cozy Grove Town Application

Post by KessieRose »

Thank you so much!
She said she'd never conquer the world but then she said she'd never be human but she is a weirdo! :cv: :cv: :cv: :cv: :heart: :orange_heart: :yellow_heart: :green_heart: :blue_heart: :purple_heart: :pink_heart:
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