Mob Cap hurting xp grinder??
Posted: Wed Feb 03, 2021 5:39 pm
I've got a skelly spawner near my ranch we've made into an xp grinder. This morning it was not working. One of the staffers online suggested I could have too many mobs in the area. It was working fine the previous day.
Does anyone know what kind of mob cap we have right now? How far I'd need to keep my friendly critters from the spawner? How far I'd need to light up the area around the grinder? Unfortunately, it's in a mineshaft that I haven't totally explored yet. so there's a good bit of dark tunnels and stuff around it. I'm happy to just start pouring buckets of lava around the tunnels if it keeps the spawner working.
Does anyone know what kind of mob cap we have right now? How far I'd need to keep my friendly critters from the spawner? How far I'd need to light up the area around the grinder? Unfortunately, it's in a mineshaft that I haven't totally explored yet. so there's a good bit of dark tunnels and stuff around it. I'm happy to just start pouring buckets of lava around the tunnels if it keeps the spawner working.