[Map] Return of The Wilds

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saemai
Posts: 216
Joined: Sat Apr 11, 2020 10:19 pm

[Map] Return of The Wilds

Post by saemai »

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:cactus: Return of The Wilds: CV Hard Mode :cactus:

The Wilds is CV's map for the more masochistic amongst us. The difficulty of this map has been set to hard. The world is completely separate from our regular survival map - you will not be able to move items between them. There are no cubes, and no ranks. Unlike Minecraft's hardcore mode, players will be able to respawn - there is no '1 life only' restriction. However, we have more ways to bring the pain and let chaos reign.

One of the biggest complaints we had last map? It was just too big, too easy for players to hide in! For this iteration we've gone smaller - a lot smaller. It'll be much harder to get lost to everyone else out there, and there will be more competition for the map's resources.

Launching 31st of December, 2025


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💀 Difficulty: Hard

Hostile mobs deal approximately 1 1⁄2 times more damage than on Normal difficulty.
Starvation is deadly.
Zombies can break through wooden doors and spawn reinforcements when attacked.
Spiders can spawn with an infinite duration beneficial status effect. (Speed, strength, regeneration, or invisibility)
Villagers killed by zombies always turn into zombie villagers.
Pillagers spawn near the player.

💀 Allowed:

Players are allowed to grief to their blackened heart's content.
Players are allowed to steal.
Players are allowed to scheme and scam, trust should not be given lightly.
Players are allowed to PvP.
Players are allowed to build traps.
Explosion damage, mob-griefing, and fire spread are on.
We will not be accepting modreqs for any of these items.

💀 Rules:

Chat rules still apply. (This includes all language, advertising, spam, and channel rules)
No hacking.
No exploits.
Do as staff say.
Respect our staff.
No staff impersonation.
Do not build offensive or vulgar symbols.
Do not create excessive lag.


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💀 Protections: None

No WorldGuard regions to claim.
No LWC protections for doors, chests, etc.

💀 Teleportation: Delayed

Using /spawn, /hub, or /home initiates a 10 second timer, after which teleportation will occur. This allows use of these transportation shortcuts without providing a cheap way to escape pursuit or death.
If you move or take damage after starting a teleportation timer, the teleportation will be canceled and you will need to begin again.
If you have been engaged in PvP and log out, a copy of your character will remain in-game for 10 seconds before disappearing. If the copy takes damage, the 10 second timer is reset. This copy will not fight back and can be killed, dropping your inventory for the taking. If you log back in within this time frame and you have not been killed, the copy will disappear and you will appear in its place at its location.


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:cactus: Infrastructure :cactus:

💀 Starting Out:

You will begin with a brief tutorial to introduce you to the rules and hazards of the world.
You will be given a handful of bread to start out with.
Upon completing the tutorial, you will be given a ride from Wild's Crossing that will throw you to a few random locations in the wild and set your home. This is a one-time-only service to help new players get away from the spawn area.

💀 Wild's Crossing Features:

Spawn - The town of Wild's Crossing serves as this maps Spawn.

Protected - Wild's Crossing has a region protection and PvP is off within the region.

Tutorial - Players start off and are given their introduction here.

Wild Teleport - The Wagon Driver NPC gives a one-time ride to the wild, he is located centrally in town.

Rules - Posted on a board prominently in town, along with warnings about the various world settings.

Trade Hall - The one safe place to trade, players will be able to see what they are trading for before accepting the trade offer. The Trade Master NPC will provide instructions.

Dueling Arena - Put your skills to the test, this mini-arena is for 1v1 duels. Players will not lose items or experience points when dueling in this spawn arena. The Duel Arbiter NPC can get you started.

End Teleport - To prevent End access being lost, an NPC at spawn brings players to The End after they've paid a fee to Oskar the End Expeditioner. Oskar will be opening shop soon, at map open though you will only be able to access the End through vanilla means.

Daily Bread - You may collect 16 bread per IRL day from Jane the Innkeeper if you find yourself stuck and starving.

Wild's Crossing Bank - You may pay 1 diamond to access a safe box at the Wild's Crossing Bank. If you have a diamond stored in your safe box, this fee will automatically be deducted from your account. You will need to pay the fee every time you access your safe box. You cannot store anything and everything in this safe box, however it can hold up to:

⠀⠀⠀⠀ 24 Netherite
⠀⠀⠀⠀ 32 Diamonds
⠀⠀⠀⠀ 64 Iron
⠀⠀⠀⠀ 64 Emeralds


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:cactus: The Wilds' Other Dimensions :cactus:

💀 Nether

Nether portals will be active.
A region in the Nether prevents portals opening into the Wild's Crossing protected region in the Overworld.
The Nether is on a 1 to 1 ratio with the Overworld. This allows us to utilise a much larger Nether than we would otherwise be able to have, preventing portals sending you past the world border.

💀 The End

To prevent entry to The End being fully monopolized or lost entirely, access may be purchased from Oskar the End Expeditioner NPC in Wild's Crossing.
The price to gain admittance to The End portal is 10 eyes of ender. This is a one-time fee.
Once the access fee has been paid, you will have free use of the portal from there on out.

Giddy-Up.
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Cilimus
Posts: 46
Joined: Sun May 07, 2023 4:09 am

Re: [Map] Return of The Wilds

Post by Cilimus »

Thanks staff!!! Looks great!
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Sam
Posts: 64
Joined: Thu Jul 13, 2023 9:40 pm
Location: at the CV Staff Base to find wally

Re: [Map] Return of The Wilds

Post by Sam »

:D Wb wilds i thougt it was in 2030 tho
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Cilimus
Posts: 46
Joined: Sun May 07, 2023 4:09 am

Re: [Map] Return of The Wilds

Post by Cilimus »

Sam wrote: Thu Jan 01, 2026 5:34 am :D Wb wilds i thougt it was in 2030 tho
LOL
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