I'm afraid making plots bigger would defeat the purpose of lowering the build height limit to reduce lag. :/ Imo it would be better to plan for specialty shops in CVC. If a player is interested in having a bigger plot and less restrictions, then I think player towns are the way to go. The CVCs will be accessed by portal rather than by command as well, so it won't really be any harder for people to get to player towns than it is to get to the CVCs.
CV7: Server Cities and Drops
Re: CV7: Cities & Drops
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Re: CV7: Cities & Drops
I definitely think this will be great to even further bridge the gap between player town economy and CVC economy. I think towns will be a more viable option than ever before - counting on past data they will likely have lower prices than CVC plots - btw will the prices change at all for CVC plots or will they stay in similar margins?
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Re: CV7: Cities & Drops
What is the height limit for shop plots?saemai wrote: ↑Sat Jan 02, 2021 4:23 pmI'm afraid making plots bigger would defeat the purpose of lowering the build height limit to reduce lag. :/ Imo it would be better to plan for specialty shops in CVC. If a player is interested in having a bigger plot and less restrictions, then I think player towns are the way to go. The CVCs will be accessed by portal rather than by command as well, so it won't really be any harder for people to get to player towns than it is to get to the CVCs.
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Re: CV7: Cities & Drops
Oh my lOrD honestly am overwhelmed right now. Sounds neat to be fair but Im a little stressed because I've got a W.I.P village that my comrades and I have put a lot of work into. I suppose I can start anew in CV7 and work on improvisations and ... such. One question, will the layout of the map be the same or completely different? This is my first map reset and I'm kinda going nuts. Not the best time for school to be getting back in session. Smh.
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Re: CV7: Cities & Drops
From what ive seen of other maps, its like starting a brand new sp world. All new layout?theduckpression wrote: ↑Mon Jan 04, 2021 1:40 am Oh my lOrD honestly am overwhelmed right now. Sounds neat to be fair but Im a little stressed because I've got a W.I.P village that my comrades and I have put a lot of work into. I suppose I can start anew in CV7 and work on improvisations and ... such. One question, will the layout of the map be the same or completely different? This is my first map reset and I'm kinda going nuts. Not the best time for school to be getting back in session. Smh.
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Re: CV7: Cities & Drops
OOOOh. Sounds pretty cool, but I'll spend majority of days after rift blindly wandering tbh.bahamabucks wrote: ↑Mon Jan 04, 2021 4:19 pmFrom what ive seen of other maps, its like starting a brand new sp world. All new layout?theduckpression wrote: ↑Mon Jan 04, 2021 1:40 am Oh my lOrD honestly am overwhelmed right now. Sounds neat to be fair but Im a little stressed because I've got a W.I.P village that my comrades and I have put a lot of work into. I suppose I can start anew in CV7 and work on improvisations and ... such. One question, will the layout of the map be the same or completely different? This is my first map reset and I'm kinda going nuts. Not the best time for school to be getting back in session. Smh.
I was told there would be pie
If you like to talk to tomatoes, if a squash can make you smile, if you like to waltz with potatoes, up and down the produce aisle. Have we got a show for you, VEgGiE TAlES
Ravenclaw!
AKA Unicornfarts1599
If you like to talk to tomatoes, if a squash can make you smile, if you like to waltz with potatoes, up and down the produce aisle. Have we got a show for you, VEgGiE TAlES
Ravenclaw!
AKA Unicornfarts1599
Re: CV7: Cities & Drops
I'm not quite sure what you mean by layout. It will be a completely new Minecraft world so the biomes and world will be different. We're changing it up a bit this map with having a dedicated spawn with no plots and then two separate cities with shop plots for people. We'll still have two drop towns and 8 total drops now. Whether spawn is in the perfect middle of the map like CV5 or off center like it is now, I'm not sure.theduckpression wrote: ↑Mon Jan 04, 2021 1:40 am Oh my lOrD honestly am overwhelmed right now. Sounds neat to be fair but Im a little stressed because I've got a W.I.P village that my comrades and I have put a lot of work into. I suppose I can start anew in CV7 and work on improvisations and ... such. One question, will the layout of the map be the same or completely different? This is my first map reset and I'm kinda going nuts. Not the best time for school to be getting back in session. Smh.
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Re: CV7: Cities & Drops
I meant like... how the land is on the map. The layout of the world, how it looks i guess. But my question was kinda answered. ThanksMonoshish wrote: ↑Mon Jan 04, 2021 5:50 pmI'm not quite sure what you mean by layout. It will be a completely new Minecraft world so the biomes and world will be different. We're changing it up a bit this map with having a dedicated spawn with no plots and then two separate cities with shop plots for people. We'll still have two drop towns and 8 total drops now. Whether spawn is in the perfect middle of the map like CV5 or off center like it is now, I'm not sure.theduckpression wrote: ↑Mon Jan 04, 2021 1:40 am Oh my lOrD honestly am overwhelmed right now. Sounds neat to be fair but Im a little stressed because I've got a W.I.P village that my comrades and I have put a lot of work into. I suppose I can start anew in CV7 and work on improvisations and ... such. One question, will the layout of the map be the same or completely different? This is my first map reset and I'm kinda going nuts. Not the best time for school to be getting back in session. Smh.
I was told there would be pie
If you like to talk to tomatoes, if a squash can make you smile, if you like to waltz with potatoes, up and down the produce aisle. Have we got a show for you, VEgGiE TAlES
Ravenclaw!
AKA Unicornfarts1599
If you like to talk to tomatoes, if a squash can make you smile, if you like to waltz with potatoes, up and down the produce aisle. Have we got a show for you, VEgGiE TAlES
Ravenclaw!
AKA Unicornfarts1599
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Re: CV7: Server Cities and Drops
Just wondering if rivenshire will coming at all Ik this is a dead post btw I'm just wonderingsaemai wrote: ↑Thu Dec 31, 2020 6:40 pm ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
Drop Towns
A little new, a little old. Drop town plots on CV7 will be restricted to one player per plot, this will help us keep abandoned plots cleared for use by active players.
➳ Oar's Rest
We will be opening with an all new drop town, Oar's Rest! For those players who find heading straight out into the wild a little too.. wild, Oar's Rest has plenty of shiny new plots waiting for settlers who want a safer start.
➳ Rivenshire
Rivenshire, our second drop town, will be joining us in its evolved form later into CV7, when we feel we need more droptown stretch room.
Re: CV7: Server Cities and Drops
can thar be a auction house pls in spawn
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