TikkiTown!

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SleepyBean
Posts: 14
Joined: Fri Sep 27, 2024 10:49 pm
Location: BeanVille, CV

TikkiTown!

Post by SleepyBean »

Hello All!
First of all, I would like to say, this is NOT my build, this is for my friend. :D

So, TikkiTown is a one-of-a-kind "Mini Town" in the South-East region of Cubeville. With everything you'd ever need for survival, this is the perfect place for you to settle down, and make your home.

This Town has a Large Town Hall, A Large Farm, A Quest Area, and so much more.


Images!


2024-10-11_18.48.41.png
From the top of Town Hall, looking towards the farm



2024-10-11_18.48.31.png
Inside Town Hall



2024-10-11_18.48.15.png
The Quest Area




Thank you all for reading this! I hope everyone has a good night/day!
Bean was here :o
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WeatherCats
Posts: 74
Joined: Sun Apr 12, 2020 4:05 pm
Location: Electrical
Youtube: https://www.youtube.com/channel/UCp2_3j ... vqihQbu-Sg

Re: TikkiTown!

Post by WeatherCats »

Hello! It doesn’t quite look like you’re meeting town requirements just yet, but you’re close! I went over some of the changes that will be needed for you to meet town requirements in game, and I’ll go over them here too.

Portal:
You’ll want to build your portal and place it where there are nearby, visible directions for arrivals. Somewhere like your town hall or town center would likely be a great location for this.

Crop Farms:
There must be a minimum of 3 crop types, and each of these 3 crop types must occupy an area of 20x20. I will update this post hopefully within the next couple days to reflect whether or not the melon auto farm can count as one of these crop types.

Active Shops:
There must be 2 active and reasonably stocked shops. These can be built by you, and do not need to sell a large variety of items, but they should at least sell a few different items and have a relatively decent amount of stock.

Town Attractions:
Looks like you’ve already got 1 town attraction, but a second one would be good. These are decorative builds that add interesting things to see/do to your town. Perhaps a roller coaster through the ravine would make an excellent town attraction?

Surrounding Area:
There are several areas where lighting does not extend 25 blocks out from the wall, though they are close to being 25 blocks - this shouldn’t take more than an extra row or 2 of torches around the wall, max.


The “Shop Plots” section of the village is also currently outside the bounds of the village. It would be ideal if you could link that part of the village up to the main section so that the village can officially be expanded, but I’ll also see if it’s possible for us to count that part of the village as part of the village too.
June 17, 2015 - Joined Cubeville
August 22, 2020 - Became Vice President of the Citizen's Union
March 13, 2021 - Promoted to moderator
September 19, 2021 - Promoted to senior moderator
June 11, 2023 - Promoted to administrator

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SleepyBean
Posts: 14
Joined: Fri Sep 27, 2024 10:49 pm
Location: BeanVille, CV

Re: TikkiTown!

Post by SleepyBean »

Ok! Thanks for the feedback, I will tell the owner!
Bean was here :o
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